FIQ, chaotic male elven Wizard ----- --------- #....| |.......-#####|.>.| |.......| |..@+ |..(.....#####|...| --------- #-----# ######## # # #### #----- #|...| #|.<.|# #-..(.# ----- FIQ the Evoker Experience level: 1 Strength: 10 Dexterity: 12 Constitution: 14 Intelligence: 14 Wisdom: 16 Charisma: 9 Health: 11(11) Energy: 3(8) Def: 1 Gold: 204 Moves: 328 Dungeon seed: xApC79oAfFbI_Rs0 Game ID: FIQ_1623520606 Your Inventory: Coins $ - 204 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of detect monsters Potions g - a cursed potion of confusion Tools D - an uncursed leather drum Gems n - an uncursed worthless piece of red glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 99% n - detect monsters 1 divination 0% 99% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You were very stealthy. You survived. Vanquished creatures: a kobold 2 newts 2 grid bugs a lichen a kobold zombie 7 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You were an atheist. You used a wielded weapon 4 times, starting on turn 78. You did not use tools. You did not use plumbed fixtures. You did not drink any magical draughts. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a fountain a long staircase Level 2 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:230 you reached level 2 of The Dungeons of Doom. Score breakdown: Gold: 204 ( 20 points) Experience: 1 level ( 0 points) Exploration: 2 levels ( 30 points) Discoveries: 0 items ( 0 points) Variety of kills: 5 monsters ( 250 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 900 Latest messages: The spell hits the lichen! You kill the lichen! Hmmm, it seems to be locked. You resume your attempt to force the lock. You succeed in forcing the lock. You carefully open the chest... n - a red gem. You stop exploring. You see here a chest. The spell hits the newt! You kill the newt! The door opens. The spell hits the kobold! You kill the kobold! There are a few objects here. You don't have enough energy to cast that spell. To quit the game, use the 'save' command (typically on 'S'). Final status: Goodbye FIQ the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 2 with 900 points, and 204 pieces of gold, after 328 moves. You were level 1 with a maximum of 11 hit points when you quit.